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Old 11-21-2010, 05:11 PM
airair airair is offline
Senior Member
 
Join Date: Aug 2010
Location: Norway
Posts: 5,930
Things to work on? (Mistakes / bad habits)
- Swaying / bobbing of the head.
- Flipping
- Hacking
- OTT
- Steering
- Swinging too fast and jerky
- Wrong alignments of The Flying Wedges
- Throwing the lag away (not sustaining or getting lag in the first place).
- Topping
- Quitting
- Chunking
- Shanking
- Slicing
- Not getting out of the bunker.
- Blading the ball too far out of the bunker
- Hitting too high in a strong head wind.
- Bad course management.

Any other problems? Comments? Solutions?

..

Quitting (3-F-7-B) is the enabling action of Steering, the First Snare (3-F-7-A). It diverts the Clubhead from its true, Down Plane Orbit -- across the Impact Plane Line and toward the parallel Low Point Plane Line -- and Steers it down the Target Line instead. The result -- geometric disaster with its real-world consequences -- belies its innocent origin, i.e., the logical and well-meaning advice to "swing the clubhead toward the Target".

The cure is to swing the Club all the way Down Plane through Impact to Low Point (3-F-7-E). And this requires taking the Clubhead and the Hands into Impact (7-3). It is axiomatic that you cannot do this if the Hands Quit. Even after Low Point, the Thrust continues Down Plane as the Bent Right Arm straightens toward the Plane Line --not toward the Target! -- and into the Full Extension of Both Arms in the Follow-Through (1-L-#15).
__________________

Air

Last edited by airair : 11-22-2010 at 09:08 PM.
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