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All of what you describe is very relevant and something you really want to have in your golf stroke, Airair.
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(It's ok just to call me Air (all though I wasn't allowed to register with only air) http://golf.about.com/od/golftips/ss...throwing_1.htm http://www.suite101.com/content/rele...b-tips-a147978 http://www.golftipreviews.com/2009/0...d-release.html http://www.ehow.com/video_4983456_th...rill-golf.html http://www.golflink.com/tipsvideos/video.aspx?v=47134 http://www.suite101.com/content/cast...f-tips-a130287 |
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That's "Straight Line" Delivery Path. |
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Do you mean that's what I have descibed when throwing a club without mentioning it or are you reminding me of what I must focus on to get a good throw (shot)? |
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Jim Cook wrote: Yoda said: "Then, repeat it from memory: 1-L #4 -- The Hinge Assembly controls the Clubface alignment. " So in the office I yelled at the top of my lungs: The Hinge Assembly controls the Clubface alignment. The Hinge Assembly controls the Clubface alignment. The Hinge Assembly controls the Clubface alignment. The Hinge Assembly controls the Clubface alignment. The Hinge Assembly controls the Clubface alignment. It was funny watching all the heads pop up from the cubicles. Like groundhogs.... does that mean there will be 6 more weeks of winter? But the Hinge Assembly does not control the Clubface alignment. With the hinge pin verticle to the horizontal plane, the hinge blade horizontal plane the little club face stays verticle to the horizontal plane. The face of the little club is open to the intended target line, then square to the line and finally closed to the line. Is this "open, square then closed" what you mean by "The hinge assembly controls the clubface alignment? Does the hinge pin represent my shoulder/arm joint? And the bolt at the hinge arm/plate represent my fixed wrist? I missed that first part, Jim. What did you say? Oh! I hear you now! 1-L #4 -- The Hinge Assembly controls the Clubface alignment! You are right! But then you say, it does not control the Clubface alignment, and Yoda is confused. The Clubface's circular, horizontal ('closing' only) motion is the direct and inevitable result of the identical motion of the horizontal blade rotating about its vertical pin. If this is not controlling the Clubface alignment throughout the motion, then what is? And surely you did not mean that the Clubface should stay 'square' to the Line, did you? Because if so, that would be Steering, the No. 1 Snare in the Game -- attempting to hold the Clubface square to the Line of Flight. And we learned in Lesson One that you cannot make the blade of a hinge move in a straight line. It only moves in a circle! Remember, in G.O.L.F. we are dealing with a Force moving in a circle --the Clubhead Orbit (2-N-0). And because you measure the circumference of a circle in terms of angles from its center, we call that force Angular Force. Force moving in a straight line -- like a pool stick through a cue ball-- is Linear Force. The problem we have in golf is to produce the same effect as a Linear Force -- a point of contact between Ball and Clubface that remains welded until separation -- while our Clubhead force is moving in a circle. And the way you do that is through this Horizontal Motion of the Clubface through Impact. At Impact a Line of Compression (2-C-0) is constructed through the Ball-- like a bullet hole through a baseball. This is a Linear Force. Now, if we can keep that point of contact -- the Compression Point, from slipping on the Face, then we will have 'sustained' the Line of Compression. This maintains the Linear Force in relation to the Ball, even though the Ball has now joined the Orbiting Clubface in its circular, centrifugal journey. That is the goal of every Golfing Machine: To sustain the Linear Line of Compression as the Orbiting Clubhead is Arcing through Impact. And it all begins here with an understanding of the horizontal motion the Clubface must make through Impact. Then we must train our Flat Left Wrist to reproduce its motion on demand. So, the Horizontal Hinge Assembly is producing a pure 'opening and closing'-- ONLY! -- Motion of the Clubface. THERE IS NO LAYBACK! If Impact occurred with the Clubface in the 'slightly Open' alignment, and if separation (of Ball and Clubface) occurred with the Clubface Square to the target line, then the result would be a perfectly Straight Shot and Maximum Compression. The 'Closing Only' Motion produces the Ideal Application of Linear Force(2-C-1) because the Angled Clubshaft and the Closing Clubface are rotating about the same center. Thus, there is no glancing force (except for backspin). This 'Closing Only' Motion of the hinge blade produces the exact same motion in the Clubface. And because the Clubface does not Lay Back, the true loft of the Club is maintained throughout the Impact Interval.Further, since there is no 'tilting under' of the Clubface, the Ball and Face stay welded, and the Compression Point -- the 'point of contact'between Club and Ball -- is maintained until they separate. Hinges whose blades duplicate the remaining two planes of motion -- vertical and angled -- do Lay Back, and this causes the Clubface to made an identical 'Layback' motion through Impact. With Vertical Hinging -- the'Layback Only' Cut Shot (2-C-2) -- as in Horizontal Hinging with its 'Closing Only' Motion -- the Point (and Line) of Compression is sustained. However, the Layback of the Clubface effectively increases the Clubface Loft and therefore produces higher, softer Shots than the Ideal Application of the Horizontal Hinge. This characteristic Ball Flight may be exactly what the player intends to produce -- out of a greenside bunker, for example. On the other hand, it is doubtful the player would deliberately employ this technique off the tee of a long Par Four! The Lob Shot (2-C-3) is the Low Point application of 'Layback Only.'This results in a 'tilting under' of the Clubface through the Ball and a total loss of the Compression Point. This loss of the original contact point is termed 'Compression Leakage,' and in this application produces the Lob Shot, the high no-spin floater. This is the Shot Mr. Mickelson often uses greenside, but again, has probably never used off the tee. The Angled Hinge also results in Compression Leakage. Here, we have simultaneous 'Layback' and 'Close' and thus an 'uncentered' motion and Slicing tendency. There are compensations for this deficiency, but the Angled Hinge application of Linear Force remains inferior to the pure 2-C-1 Ideal Application of the Horizontal Hinge. So, the Hinge Assembly does indeed control the Clubface alignment, and tomorrow we will re-orient the hinge pin to see exactly how that occurs. I'll be back tomorrow to complete our 'mechanical' stuff. Then we'll get on to educating our Flat and Vertical Left Wrist to duplicate the Three Planes of Motion on the face of one Inclined Plane. __________________ Yoda 1. The Stroke Patterns of 12-1-0 and 12-2-0 are ideal. Any deviationfrom them will result in a loss of power or accuracy or both. With the possible exception of making the Power Package Release Automatic -- which is what the Tour Players spend most of their waking lives trying to get right -- and also, adding the No. 4 Power Accumulator to the Hitter's Component No. 4 (Stroke --Variation) to produce a Four Barrel Stroke (10-4-D), the player should accept them for genius they represent. The wheel has been invented already. Use it! 2. The Right Shoulder Turn Thrust (6-B-4-A and 10-13-D) in the StartDown (8-7) is a key move for both Swingers and Hitters. And it should bemastered -- programmed -- consciously. At the programming stage, I wouldn't think so much of driving the Right Shoulder "into the No. 4 Pressure Point," as I would driving the Right Shoulder straight against the Ball. When you do this you will Feel your Left Arm Load -- weld! -- against the No. 4 Pressure Point (6-C-1-#4) and the Lag Pressure Load -- weld! -- against your sensitive Right Forefinger No. 3 Pressure Point (6-C-1-#3). Having first Loaded the Power Package, your Right Shoulder now has the second of its "dual" functions to perform, namely, Transporting the Loaded Power Package Down Plane for Release -- Sequenced (Swingers) or Simultaneus (Hitters) per 4-D-0. So, from the Top, Swingers should Load, then let'er rip! "Blast" the Left Arm toward Impact (2-M-4). Hitters, once that Right Arm has been accelerated, should start Driving it -- with its priceless Bent Right Wrist -- through Impact. And don't Quit, because Mother Nature -- CentrifugalForce -- ain't around to help you out. You must keep driving...or else be prepared to watch your Shot fall a Club of two short of your target. As soon as the Mechanic of the Right Shoulder Thrust has been identified and reduced to its Feel Equivalent (1-J) and fully integrated into your Total Motion (3-B), be sure to turn the whole operation over to your Hands. It is they that must trace the correct Stroke Geometry through the Three Stations-- Address, Top and Finish. Continuing to focus on the Right Shoulder once its correct Action has been properly programmed leads to Pivot Controlled Hands, the antithesis of The Golfing Machine's Hand Controlled Pivot. .. For Swingers utilizing "Body Power" per 2-M-4, Pivot Thrust must drive Accumulator #4 through Impact. For Hitters, it is optional. They can (1) Use the Basic Hitting Pattern (per 12-1-0) with its Three Barrel Stroke (Right Arm Thrust driving the Lever Assemblies via the #1 Accumulator and PressurePoint); or (2) use the Four Barrel Stroke (10-4-D) with its Right Shoulder Thrust driving the Lever Assemblies via the #4 Accumulator and Pressure Point. The Geometry of the Stroke is the same in both Actions. Only the Physics change, i.e., you can either Pull the Club through or you can Push the Club through. In both instances, however, it will still be a Left Hand Stroke (1-F) unless the Right Elbow replaces the Left Shoulder as the Center (10-3-K). The "describable feel" (1-J) you seek will be dependent on the Physics (1-F) of the procedure employed. That said, the true Swinger "lets the Club do the work." Among other things, he uses the Standard Left Wrist Action (10-18-A) and actually Swivels his Hands and Forearms (a true rotation)from Release (8-9) into Impact. He then executes the "fullroll" feel (2-G and 6-B-3-0) of Dual Horizontal Hinge Action(8-10 and 10-10-D) before Swiveling out of the Follow-Through (2-G and 8-11) and into the Finish (8-12). As a result, he will feel much more "Wristy" than had he used -- your words from the quote above-- "more or less a turn of the body into and past impact." No doubt your descriptive phrase also meant that the rotating Body and the orbiting Arms (per 2-G) were responsible for the Rotation of the Hands, i.e.,there was no actual, independent rotation of the Arms and Hands themselves. And that is correct. Through Practice, that correct Mechanic -- the substitution of a Hinge Action Feel (per the last paragraph of 2-G) from the Top through to the Finish for the "Two Swivels and a Hinge Action" previously described -- can be translated (per Chapter 3) into a"describable sensation" per 1-J, i.e., describable to and by the individual player. Hitters, on the other hand, do not allow "the Club to do the work." In fact, the Hitters I know dearly love to control the situation! "To heck with Centrifugal Force doing all this stuff for me; I want to do it myself!" "You want to pull? By golly, I'll push!" In fact, Hitting was Homer's preference: "Both procedures are equally accurate," he told me, "but I just like to control all that flying around!" And if ever a "control"guy ever lived, it was Homer Kelley! Now, if you choose to "control" -- and Swingers can do it, too, given the appropriate adjustments -- then you will be "Feeling" what you described as simply "turning the body into and past Impact." With that "Feel" (of the Pivot Motion turning back and through from Release through the Follow-Through, the Acquired Motion of 12-5-2), you will have substituted a Hinge Action of the Hands -- the Flat Left Wrist remaining Vertical to one of three desired Planes of Motion, i.e.,Horizontal, Angled, or Vertical -- for their Swivel Motion. As a result, it is not only possible that you will Feel "less Hands," it is probable. In fact, when I asked Larry Nelson how he got so good so quickly -- he broke 70 a year after he started playing at age 21-- he said, "I took my hands out of the swing." Now, this is Pure Golf Machine: Per 2-M-3, "the Hands are strong, educated, adjustable Clamps attaching the Club to the Arms for control of the Clubface alignments. By themselves, they are actually able to drive the ball only a relatively short distance. Even the Wrist cock is not properly an action of the Wrist muscles. So, the only absolutely essential muscular contribution of the Wrists is "holding on." [Italics mine.] Okay, if the Hands aren't the Power (and they are not), then just what do they do? The answer is that they control the crucial geometric alignments of the Golf Stroke, that's what. And per Chapter 5, it is your job to educate them properly. Each of the Three Zones (Body, Arms, and Hands per Chapter 9) has its respective assignment. Zone #1 provides Balance, On-Plane alignments, and the initial Thrust so necessary to the Power Components located in Zone #2. But it is Zone #3 -- the Hands -- that control the entire operation, not only the sequencing and alignment of the employed Pivot Components of Zone #1, but also the Accumulation, Loading, Storage, Delivery, and Release of Power in Zone #2. And it is within their own Zone #3 that the Hands execute that ultimate simplification of The Golfing Machine, the Star System Triad: the Three Imperatives controlling the Three Functions (Face, Head, and Shaft) through the Three Stations (Address, Top,and Finish). Each of the Three Imperatives is monitored and controlled directly by The Hands: 1. The Clubface is controlled by the Flat Left Wrist executingits Hinge Motion (2-G, 7-10, and 10-10); 2. The Clubhead is controlled by the steady-as-she-goes drive of the #3 Clubhead Lag Pressure Point; and 3. The Clubshaft (or more accurately, the Sweetspot) is controlled by the Right Forearm tracing with the #3 Pressure Point the Straight PlaneLine. Thus, per Chapter 5-0, you must "Learn to Swing the Hands. Monitor the Hands... until the Hands no longer consciously Monitor the Clubhead or Body--only themselves-- and automatically dictate total Component compliance with Delivery Path (6-E) and Delivery Line (2-J-3) requirements (7-23)." Lets put it this way: If you control your Hands, you control the Club. If you control the Club, you control the Ball. And if you control the Ball... You control the Game. .. Some things -- mercifully -- are not hard. Also mercifully, this Hands-Controlled Pivot business is one of them. It is the most natural thing in the world! Say you see a dime in the parking lot tomorrow. You reach down and pick it up. Guess what? You just made a "Hands controlled" move! Yes you did! And you didn't think a thing about it, either. Know why? Because, as I said, it is the most natural thing in the world to do! You didn't think about your weight shifting. You didn't think about yourshoulers going down. You didn't thing about your arm extending. No. You didn'tthink about any of those things. All you thought about was picking up that free money. Next million on the way.Only $999,999.90 to go! You reached down and picked it up. Your Hands made a bee line for the dime because that's the assignment your Computer gave them. And everything else cooperated in exactly the right way. That is all in the world Hand Controlled Pivot and Alignment Golf are all about. The only problem is that Golf Stroke Geometry is more complex -- but not hopelessly so...we're still tracing straight lines as we make our circular Total Motion. And, we are simply unfamiliar with that geometry. It takes work and effort understand the alignments and relationships involved. Not to mentionthat you're playing the smallest Ball in field sports, and it is very unforgiving! [/b] So, it just takes a while to train all those pieces (the Three Zones) to execute their respective assignments without at least some of the other pieces interfering. But learn them you will and then will come that glorious day when you will forget the Mechanics and play subconsciously by their Feel. And they will have absolutely nothing better to do than to simply get out of the way of the Hands. You will note in the Mechanical Checklist of 12-3-0 that there are no Pivot Components included. That is because this is an Alignment Checklist. And using this Checklist, the Pivot Components and actions are totally subjugated to the control of the Hands. Just like picking up that dime. How long will it take? How good do you want to be? The better you want to be the longer and harder and smarter you'll need to work. But no matter how hard you work or how good you get, perfection -- even relative perfection -- will always remain slightly beyond your grasp. And that is how it should be. After all, this is golf. Not rocket science! |
Nod To the North
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This is one of the great replys. Thanks, Air. I luv ya, man! :salut: |
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Sunday Nov.14th
Huh, huh.
No golf today. The greens are now too soaky after the frost period, I was told. No play, no pay. Too bad. But in two weeks the whole extended famlily (us two at home, daughter+husband+granddaughter and my son in-law's parents) is headed for the south of Spain (the Canary Islands) on vacation. There will be some time for me to practice and play as well, I was promised. |
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Kevin |
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A pause at the top?
Since there is no real golf play today, I have time to ponder on this new concept for me - is a little pause at the top something to incorporate in my swing?
I used to hit from the top like mad. But the club throwing feeling more from the inside - the delivery line as Daryl pointed out for me - is this easier and safer to do with this little pause at the top that I'm talking about? If it can help me in my swing (not necessarily everybody else in their swings) to begin the downswing on the right path - it should be a good thing, I would think? It gives me more time at the top to feel the extensor action and perhaps get some better rhythm and balance and weight shift on the way down? I hope. |
No right or wrong Mr. Air, you need to experiment...
For me, if I try to pause, I sort of "snatch" it on the way down. Very jerky. When i work on tempo, I like to feel a little extra "float loading", like my body is starting down beginning with the feet on up, and the clubhead is staying behind. That "snatch" move getting the club to start first is the destroyer of swings, and a great contributor to the "over the top" move. Please see my signature. :) Kevin |
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What did you mean by : Please see my signature. :) |
I could be wrong. I have been before, and will be again. :)
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LOL - Just kind of a disclaimer. All I do is try to regurgitate what I learn here. Hopefully I steal the proper information the majority of the time.
I have a very poor memory, but have become very proficient in the Rules Of Golf. For those with a bad memory, the secret is being able to find the answer in the rule book. I find the same thing with TGM, I wish I had a better memory, but I am getting better at finding the answers either in the book, or in one of YODA's or the other GURU's posts... Kevin |
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Kevin |
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Thanks, Kevin |
Walking
Since I couldn't play golf today, I went for a one hour walk. The 21 years I have played 18 holes golf I have always walked - never used a cart. I don't know how I will feel about this in 10-15 years, but up to now I'd rather walk than just sit in a cart (with the exception of Cuscowilla I guess). But at home it doesn't make sense to play golf without getting the exercise I feel I need and want and that I probably won't get any other way in the similar amount. So I want to use my legs and do the "hard" work it takes and do the walking (and standing) that takes place during 4 or 5 hour's play.
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I nearly always walk, Air. Last year I had a hip injury and still walked. This year I had bad knees and couldn't walk for over a month. I think playing without walking is losing a lot of the game. There is something to walking and feeling the ground under your feet, noticing the breeze in the trees and against or with your face, noticing all the nature around you. I talk to the geese and the ducks. I don't get to do any of that in a buggy.
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Monday 15.11.10
It's about time to actually start reading TGM. I have exactly 4 months before I show up at Cuscowilla again - hopefully a litte wiser this time.
Here is some different advice on how to read this "monster of a book" : Just get started!!! (Where ?!?) ................................. Originally Posted by Daryl View Post There is a "Way". The Golfing Machine Way. Using Alignments rather than Positions. Using Hinge Action rather than a Swivel. Power Accumulators and Pressure to meter out distance, etc., etc. You're in a learning phase. Flying Wedges. Power Accumulation, Loading, Storage, Delivery and Release. Hinge Action: So hard to understand, so easy/simple to use. That was a life altering experience for me. It took more than 25 years. I know. I'm not the smartest pencil in the box. But WoW. Now 10-2-B makes total sense. The Bent Right Wrist makes total sense. I study the Book with a Golf Club in hand. Standing with a Dowel, 2 Dowels, Rackets, Ping Pong paddles, Look, Look, Look. "I don't care what you're doing as long as you know why". Plane Boards, Mirrors. Turn to 7-19. Try everything your reading. Drive it, drag it, Float Load it. Magic of the Right Forearm....Why does the Left Wrist Cock without cocking your right wrist when your right arm is raised? Try to figure it out. I think that 50% of your Practice is like this. The other 50% is done at the practice facility. With this Website and the Book, you should learn everything you want to know in a few months. (ok, maybe 4). You should be scoring in the mid xxx by next Spring. ---- comdpa: HOW TO STUDY TGM First of all, TGM is NOT a method. It is merely a catalog of the things that happen in a golf swing and the things that should be in a effective golf swing. The foundations of the book are the primary concepts per 1-L: "the Hinge Action (2-G) of an Angular Motion (2-K) operating on an Inclined Plane (2-F)" The golf swing has 24 components (from putt to drive) and they each have a varying number of variations. Chapter 7 and 10 The golf swing passes through 12 sections. Chapter 8 The motion that makes up the golf stroke can be divided into 3 zones. Chapter 9 There are 20 points through which every swing must comply with in order to produce a geometrically correct swing. All these 20 points can be represented by a geometric figure. 1-L-1 to 21 The science of the book is laid out in Chapter 2. Chapter 3 shows you the correct way to build your golf stroke. Chapter 4 talks about Wrist Positions Chapter 5 talks about Monitoring Chapter 6 talks about the Power Package Chapter 11 is a summary of the variations and outlines what are and are not compatible. Chapter 12 contains zero compensation beginner stroke patterns for both hitting and swinging. It also contains a curriculum with which to begin learning G.O.L.F. Chapter 13 speaks about non-interchangeable components Chapter 14 talks about the role of the human mind in golf. Should you study TGM with professional help? In the timeless words of Mr. Kelly: "Preferable with. Advisedly with! Imploredly with!!!" You need to memorize the book if you really want to understand it. .. http://www.golfingmachinist.com.au/article.php?id=58 : Step #1 Read Chapter 9 (Page 121) in conjunction with Chapter 7 (Page 93) and Chapter 10 (Page 134) for options or alternatives in the following sequence. Chapter 9-0 The Three Zones - Read this section - Page 121 Chapter 9-1 The Body Zone - Chapter 7 Sections 12-17 - 6/24 Components - Page 105 to 110 Chapter 9-2 The Arms Zone - Chapter 7 Sections 1-4, 8-11, 18-22 - 13/24 Components - Page 94 Chapter 9-3 The Hands Zone - Chapter 7 Sections 5-7, 23-24 - 5/24 Components - Pages 98 to 99 Chapter 10 Sections (Page 134) parallel the Chapter 7 Sections (Page 93). Chapter 11 (Page 211) is a summary of Chapter 10. Step #2 Read Chapter 4 (Page 56) - Wrist Motions - Individual Read Chapter 5 (Page 56) - Wrist Positions - Combinations. Step #3 Read Chapter 6 - "The Power Package" (Page 66 - 92). Note particulary Section 6-A-1, "The Triangle Assembly" (Page 66) and subsequent Sections. Read in connection with 2-K (Page 33), "The Flail". Step #4 Read 5-F-5 - "The Address Routine" (Page 52) Read 3-F-6 - "Execution" (Page 53) Read 3-F-7 ""Snares" (Page 54) Step #5 Read Chapter 8 - "The Twelve Sections of the Swing (Page 116) Step #6 Read Page 12 - "The Three Imperatives" and "The Three Essentials" Step #7 Read 1-L "The Machine" (Page 10-11) Step #8 Read Chapter 2 "The Statement of Principle", Introduction to Mechanics (Page 12) Step #9 Read Chapter 3 - "Component Translation" (Page 46) Step #10 Read Chapter 1 - "Introduction", Introduction to the Game - Fundamentals (Page 1) Step #11 Read Chapter 12 - "Stroke Pattern" (Page 221) Step #12 Read Chapter 13 - "Non-Interchangeable Components", (Page 23) Step #13 Read Chapter 14 - "The Computer" (Page 232) Step #14 Note the Glossary (Page 235) after Chapter 14 Good Reading ...... http://richie3jack.proboards.com/ind...d=tgmtranslate + left out Chapter 4 from list #2: http://3jack.blogspot.com/2009/11/3j...m-part-12.html based on Homer Kelley's two lists mentioned in the preface p.XIV. |
Air,
This is only my opinion and it changes when my knowledge changes. However, here’s where I am today after too many years to admit. I wish I "could" have comprehended this on day one. It was all there in front of me, everybody told me, Yoda drilled it into everybody at the seminars, but I just couldn't grasp the significance of the "Science". I think that you should try to understand something before anything else. Although TGM is vastly different from any other system of Golf, there is one single underlying premise, that seems to guide the entire system, and there is no other system, theory, or method ever transcribed, to my knowledge that ever considers it. A golfer can swing a Club with an Angular Force, so that the Ball responds as if a Linear Force has been applied. The secret to achieving this is “Hinging”. The result is a perfectly straight Ball Flight Path from a square stance, with a square plane line, and a parallel target line. "the Hinge Action (2-G) of an Angular Motion (2-K) operating on an Inclined Plane (2-F)" Any Method can teach you how to hit a golf ball but "Alignment Golf" is about hitting it effectively. |
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Your understanding of TGM is on the "I understand" level. All beginners start on the "I don't understand" level. All though I know a little - absolutely nothing comes from reading the book. Everything is from watching the DVD and videos and reading on the site + Kevin's notes. So what you have stated for me - thanks BTW - does not really make sense for me other than I have heard/read about it before - and it's helps to recognize the wording, but to tell the thruth: it doesn't give me a clear understanding of anything - it's only difficult words appearing to say hallo and goodbye at the same time. But I'm starting today reading 3 pages each day to get thru the whole book for the first time. Then maybe it will make more sense... |
Cuscowilla
I have now bought the tickets (over 100 dollars cheaper than last time) to fly to Cuscowilla Monday Mars 14th 2011 and return on Sunday March 20th. Normally I would have returned on Friday, but by staying there until Sunday the tickets were almost halv the price, so I'm not complaining! I feel fortunate, as a (former?) hacker and slicer and a person without much knowledge in TGM to have the Top Man to guide me thru what it takes. Now I know what I'm going to and I'm looking forward to it like the child I was over 50 years ago. No more "depression".
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Today's reading
Part 1
p 93, 121,122 7-0 (24 Basic Components) This is quite simple. Like I have stated in earlier posts, Homer Kelley viewed the golf swing as a 'machine.' This particular machine had 24 basic parts (or 'components') and each part has 3-15 variations to it. At the bottom of page 93, Homer just lists the 24 basic components of the golf swing. All Section 7-0 is for to give the reader a basic introduction to what all of the 24 basic components are. Chapter 9 and Section 7-0 is more meant for the instructor instead of the golfer looking to improve their game. The zones are helpful for the instructor because they breakdown the motions and what to look for when it comes to issues with the student's golf swing. Section 7-0 can be used by the instructor in order to make a list of all of the components of the student's swing and then try to make sure that a 'swinger' is using 'swinger components' and a 'hitter' is using 'hitter components.' It's very much like a checklist or a 'catalog' of the components of a golfer's swing. Here's what my swing component list would look like: No.........Component........Description 1................Grip Basic.............D (Interlock) 2................Grip Type..............B (Strong Single Action) 3................Strokes - Basic........A (Right Arm Punch) 4................Stroke Types...........C1 (Triple Barrel - 1,2,3) 5................Plane Line.............A,B,C (depends on club) 6................Basic Plane Angles.....B (Turned Shoulder Plane) 7................Plane Angle Var........B (Single Shift) 8................Fix....................A (Standard) 9................Address................A (Standard) 10...............Hinge Actions..........C (Angled) 11...............PP Combinations........B-2 (PP #1 & #3) 12...............Pivot..................A (Standard) 13...............Shoulder Turn..........A (Standard) 14...............Hip Turn...............A (Standard) 15...............Hip Action.............A (Standard) 16...............Knee Action............A (Standard) 17...............Foot Action............B (Flat) 18...............Left Wrist Action......A (Standard) 19...............Lag Loading............A (Drive Loading) 20...............Trigger Types..........B (Right Arm Throw) 21...............Power Pkg. Assembly Pt..A (Top) 22...............Power Pkg. Load Act.....B (Random Sweep) 23...............Delivery Path..........A (straight line) 24...............Power Package Release..B (Non-Automatic Sweep Release) Read more: http://richie3jack.proboards.com/ind...x zz15M0tyLX8 10-0 « Thread Started on Feb 13, 2010, 1:07pm » -------------------------------------------------------------------------------- Section 10-0 gives a brief introduction to Chapter 10. In Chapter 10 it goes into the 24 components of the swing (aka, the golfing machine) and each variation of each component. Homer explains his system of number designation. The first number is the chapter. The second number is the basic component. The 3rd digit, a letter, is the variation of the component. So, when somebody refers to 10-1-E in 'The Golfing Machine', which is the cross hand grip, it basically reads as 10 is the chapter, 1 is the basic component which in this case is the basic grip, and E is the variation of the grip which in this case is the interlocking grip. If I were to look for the baseball grip in TGM, it's designation is 10-1-B. Same chapter, same component, just different variation. If I wanted to look up 'single plane shift', that designation is 10-7-B. So, that designation has the same chapter (10), but a a different basic component (7) and then the variation of that component is the letter B. At the bottom of page 134, Homer just gives the reader a listing, in alphabetical order, where the reader can find each basic component. For instance, 'Address' has a number '9' next to it. That just means that to find information in regards to the Address position, you have to go to the 10-9 section of chapter 10. Read more: http://richie3jack.proboards.com/ind...x zz15M1ovu1n Chapter 9 « Thread Started on Feb 13, 2010, 12:57pm » -------------------------------------------------------------------------------- In Chapter 9, Homer Kelley breaks down the motions of the entire human body into 3'zones.' He claims that these 3 zones move simultaneously and in a synchronous motion in each part of the swing as described in the 'twelve sections' of the swing in Chapter 8 Homer then describes the principles of cause and effect in the golf swing. Laws (geometry, trigonometry, physics, etc) = cause Ball Behavior = effect The type of swing, procedures, etc = means. Thus, a player's choice of Means (their individual swing) for applying law (their swing geometry, etc) will produce an effect (ball behavior) He then lists the 3 zones: Zone #1 = Body Zone (includes the pivot, the body, balance and overall body control) Zone #2 = Arms Zone (includes Power, Force, and club control) Zone #3 = Hands Zone (includes direction of ball, purpose of the shot, and ball control) ZONE #1 (Body Zone) This zone includes the following basic components: - Pivot - Shoulder Turn - Hip Turn - Hip Action - Knee Action - Foot Action Homer states that the motions in these components above are not compromised by the motions of the Arms and the Club. The Pivot is a large part of Zone #1 and the hands are not 'educated' unless they control the pivot. That doesn't mean the pivot can be neglected Read more: http://richie3jack.proboards.com/ind...x zz15M2BqUsX .. In addition I'll try to think of one important concept each day. Let me start with the importance of the straight left arm in the downswing, impact and followthru working together with the FLW and the club as one unit, where the club catches up with the hand at impact forming a straight line that doesn't break down, but comes thru as a whole. The speed of the clubhead is much faster than the hands because it travels a greater distance than the hands in the same time, but they move together in tandem - like a mary-go-round with the same RPM (or what's it called?) That's what defines rhythm, if I have understood this right? http://www.playbettergolfblog.com/20...or-more-power/ |
A machine is more than the sum of it's parts. It's a means of using "Mechanical Advantage". Mechanical Advantage is the factor by which a mechanism multiplies the force applied to it.
The 24 components are just the "Parts". What they do...some create force, others apply mechanical Advantage. The Arms and Hands don't substitute for the force generated by the Pivot, they multiply it. Quote:
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BTW - which ones create force and which ones apply mechanical advantage? |
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I understand completely what you are saying Air when you say that if you understand something you understand it & if you don't it is just words. I sense though that Daryl is probably presenting us with a pearl of knowledge here which will help us understand how & why other parts of TGM fit together......... Quote:
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I wouldn't critize Daryl in any way. I'm glad he can stand ignorants like me and I hope the day may come that I understand the wisdom in TGM and what Daryl and other capacities like him are talking about. You can study this while you are waiting for the book: http://richie3jack.proboards.com/ind...d=tgmtranslate |
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It sounds like Daryl is suggesting that we keep "the Hinge Action (2-G) of an Angular Motion (2-K) operating on an Inclined Plane (2-F)" in mind as a corner stone of our knowledge about TGM. My understanding of what he is saying so far is Hinge Action - the way the left arm hinges at the left shoulder & this is the place where the angles release Angular Motion - is the angles created by the wrists & club & also the right forearm & upper arm. The 'motion' being them going from angled to straight at the low point of the swing. Inclined Plane - being simply that we are bent at the waist when we perform the golf swing giving rise to a plane that is like a pitched roof |
http://www.lynnblakegolf.com/forum/s...ce#post 56102
The above post is a home-run post. It may be that fewer than 1,000 people on the Planet know this material. Now's your chance. "the Hinge Action (2-G) of an Angular Motion (2-K) operating on an Inclined Plane (2-F)" can be written as "How to change a circle into a straight line while circling on an incline plane". ?? Ok I'm going to really take a hit on that one. :) |
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Sounds like you have a lot of talent for this stuff. But you must get Daryl's approval first. |
Ok Air, I was just trying to help. Sorry to interfere with your plans.
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.. Basic motion teaches you the #4 Accumulator, extensor Action Take-away, how the hands train the ‘Right Shoulder’ to drive the ‘levers’, ‘Hinge Action’, ‘three dimensional impact’, and much more. In this exercise, you’re going to fan your right hand (Extensor Take-away) at start-up which will pull your straight left arm straight and also against your chest (#4 pressure point) and then use your right shoulder (part of both the Pivot and Power Package) to Drive against the #4 Pressure Point which will guide your arms and Hands and Club through impact without moving your arms and hands independently (the alignment of your hands and arms and shoulders at the end of your take-away do not change until your hands reach the line-of-sight to the ball). Do not move your shoulders on the backswing to take the club back (especially your left shoulder). Only fan your right arm/hand. Feel your Left Shoulder and Torso resisting. Feel your Left Arm pressing against your chest at the end of the Take-Away. Trace the Plane-line during the Take-Away so that your hands stay on-plane (use a bench to rest the Clubshaft on and guide (teach) your hands to trace the Plane-line, a must for beginners) otherwise when your right shoulder moves toward the ball, your off-plane hands will have no chance. Train your Pivot (right Shoulder) to comply with the path that your hands need to be on (Hands controlled Pivot). Do not train the Pivot to steer off-plane Hands though impact (Pivot controlled Hands). Do not move your head, hips, knees or feet. Do tilt your right shoulder at address as you would for normal strokes. At the end of the take-away, make your right shoulder move toward the ball in such a way and fashion that your hands (Clamped onto the Club) will move toward impact and after they enter your line of sight to the Ball, your Clubhead will strike the ball. This is known as training your right shoulder to move the Hands where the Hands want to go. Your Hands want to trace the Plane-Line. So, teach your Right Shoulder How to move so the Hands stay on track. Hitters can straighten the right Elbow as the Hands reach the Line of Sight to the Ball. Swingers will let the Right Elbow unbend naturally. Once the Right Shoulder and Power Package are trained to move the Inert Hands, then you can apply more power by moving your right shoulder more forcibly. Remember, that once the end of Take-away is reached and the Left arm is pressing against the chest, keep the pressure (#4 PP) as your right shoulder drives. Your right shoulder will propel the left arm away from your chest soon after the thrust begins. Remember that your arms and hands don’t move forward independent of your right shoulder until your hands reach the line-of-sight to the Ball. How many days will pass before I learn Basic Motion? Anywhere from 3 days to 30 days. Daryl |
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& i'm sold :-) i now need to know the next instalment :-) and tomorrow we will re-orient the hinge pin to see exactly how that occurs |
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